Made 4 new Coda 2 color schemes based on industrial/robotical themes. Download here :)
C# Unity syntax mode for Coda 2
So this evening I’ve been busy making Unity-C# syntax colors possible in Coda 2. The colors aren’t perfect but it’s a start. Tweak it as you like :) Download it here!
It has been three weeks already. Due to less spare time I haven’t been able to model much. In this update I have been modeling the torso and a couple of pieces of the gun dam’s jetpack.
Hello again :)
As promised, I started modeling this big Gundam in 3D. I started to gain more knowledge in Maya en dived into some theoretical books about this nice piece of software. At first I started learning about polygons and nurbs-modeling and after that I skipped two chapters to the chapter about ‘rigging’. After trying some IK-setups and constraints I started modeling my Gundam. Finally!
I decided to start with the arm. Due to the symmetrical build of the robot I only have to build half a Gundam. Afterwards I can mirror the mesh and melt the two meshes into one model. I just finished the (left) arm of the Gundam model (See the pic above). A pic of the model can be found here.
The render includes a basic Sky & light setup in maya. Stay tuned for more! :)
Hi there! I’ve been away a lot, mostly because of graduating. But hey, I’m made it and I’m back so let’s kick off! I started working for a company called BlueTea. There I work in Serious Game development. I work with Unity and a little of programming in Javascript. It’s an innovative company and specializes in digital learning / serious gaming with a bit of Augmented Reality (AR). But enough of that… I got something cool for ya…
As I was checking the Behance Network I stumbled onto a page, presenting a Gundam Model made from paper. It’s pretty awesome so go check it out! I liked the model so I started searching the web for a model kit of this big Gundam guy. I found one on Yahobby.com and ordered it. The Gundam picture in this post is the final result of the modeled kit. Time for some serious modeling, rigging, sculpting, texturing and animating! I’ll keep you guys updated.
Cheerz!
Moved
I’ve setup a blog on another domain. This blog includes a project i am currently working on so I will not post here in the meanwhile ;)
Check it out at lego.jeroenboumans.com
noestamosmuertos asked: hi jeroen!
thank you very much...I just want to perpetuate a special diary of my life. I am very grateful to you for get the depth of those moments.
(sorry my english!)
xxx celia.
Hi Celia,
thnx for your reply!
Tus Ingles es mas mejor que mi Espanol (hope that was correct Spanish, haha). Have been for an internship in Barcelona. Really love the Spanish culture!
Really like the old vintage looks. Can you tell a little bit of how you do this? Sometimes it really looks like a story that happens in the past, but is taking place at this very moment. Pretty cool! I will follow your work!
Do you have a portfolio website online?
grtz from Holland :)
Jeroen
GROWING IDE▲S?
I did the bubbles with C4D’s metaballs and rendered these to After Effects. There I did some postproduction like chromatic aberratio